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Stelarc

Conceptual Framework: World
Conceptual Framework: Artist


Stelarc is an Australian performance artist, born in Limassol, island of Cyprus. After moving to Australia, he studied Arts and Craft at T.S.T.C., Art and Technology at CAUTECH and M.R.I.T., Melbourne University. He taught Art and Sociology at Yokohama International School and Sculpture and Drawing at Ballarat University College. Stelarc is one of the most high-profile artists working within technology and the visual arts. He is both an artist and a phenomenon, using his body as medium and exhibition space. His works focus heavily on futurism and extending the capabilities of the human body. As such, most of his pieces are centred around his concept that the human body is obsolete.

Role of the artist

“I've always been uneasy about the artist as simply a craftsperson who just simply makes or produces cultural artifacts that are considered beautiful or sensitive or whatever. What's more intriguing is the artist who works with ideas, who uses their art as a means of exploring the personal and the public and who tries to get a sense of what it means to exist in the world. And I'm much happier if the artist is seen as a poet or a philosopher than as a craftsperson."

Conceptual Framework: Artworks

Stelarc has performed extensively in Japan, Europe and the USA.

Suspensions

When Stelarc began his suspension experiments in the seventies, his skin became the medium for experimentation. These mostly private performances were quiet, and completed with surgical precision. Despite the austerity of the performance, on a behavioural level, great excitement was generated. The subject that was the spectacle was the artist who was to inflict bodily harm on himself in his performance.

Stelarc was naked, his skin from shoulders to near his kneecaps, had hooks inserted with wires that ran through mounted pulleys that tugged and stretched his skin as he was raised up. A hook pulling the flesh is an action illustrating form-stimulus interacting with the body. As the hook penetrates flesh it becomes a very physical extension of the body, where the skin begins to stretch as the force of gravity interacts with the mass that is Stelarc's frame. He may feel numbness as he is first raised. The shock experience when stimulated is a calming reaction; pulse is slowed, blood flow is diminished. Pain follows the numbness as the body settles on a reaction to the hook's new relationship with it.
On the one hand the artist was discovering the psychological and physical limitations of the body. On the other he was developing strategies for extending and enhancing it through technology. Stelarc’s later artworks used medical instruments, prosthetics, robotics, Virtual Reality systems and the Internet to explore alternate, intimate and involuntary interfaces with the body.

He has performed with a Third Hand, a Virtual Arm, a Virtual Body and a Stomach Sculpture. He has done twenty-five body Suspensions with insertions into the skin.

For Fractal Flesh, he developed a touch-screen interfaced muscle stimulation system, enabling remote choreography of the body.

In 1998 he completed Exoskeleton - a pneumatically powered 6-legged walking machine. In 2000, he completed an Extended Arm - a manipulator with eleven degrees-of-freedom and a Motion Prosthesis - an intelligent, compliant servo-mechanism that enables the performance of precise and repetitive prompting of the arms.

Stelarc's idiosyncratic performances often involve robotics or other relatively modern technology integrated with his body somehow. In 25 different performances he has hung himself in flesh hook suspension, often with one of his robotic inventions integrated. In another performance he allowed his body to be controlled remotely by electronic muscle stimulators connected to the Internet. He has also performed with a robotic third hand, a robotic third arm, and a pneumatic spider-like six-legged walking machine, which sits the user in the centre of the legs and allows them to control the machine through arm gestures.

Third Hand is a grasping and wrist rotating mechanism with a rudimentary sense of touch that is attached to the artist and activated by EMG from other body areas. Amplified Body, in which the artist performs acoustically with his brainwaves, muscles, pulse, and blood flow signals.

Stomach Sculpture, a device -- or aesthetic adornmen - placed in the artist's stomach and presented through video.

Extra Ear Project, a soft prosthesis of skin and cartilage, a ¼ scale replica of the artist’s ear was grown with human cells constructed on the artist's.

Prosthetic Head - an embodied conversational agent which responds to the person who interrogates it.

Artmaking Practice: Ideas

Stelarc's work is based on the central idea that the human body has become obsolete, or rather; "biologically inadequate." The objectification of the body, a theory that informs Stelarc's cyborg experiments, is not actually a modern idea. The body as a machine, is a theory that is tied to the work of the seventeenth century thinker Rene Descartes. The body is composed of only mechanical functioning, wrote Descartes.

Since the late 1960's, Stelarc has created a vast and impressive body of work dedicated to the physical enhancement of the human body through technological means. Stelarc suggests that like computers, our physical bodies must be constantly upgraded to evolve and adapt to the highly technological culture we have created.

“What do we do when confronted with the situation where we discover the body is obsolete? We have to start thinking of strategies for redesigning the body….I don't have a utopian perfect body I'm designing a blueprint for, rather I'm speculating on ways that individuals are not forced to, but may want to, redesign their bodies - given that the body has become profoundly obsolete in the intense information environment it has created. It's had this mad, Aristotelian urge to accumulate more and more information. An individual now cannot hope to absorb and creatively process all this information. Humans have created technologies and machines which are much more precise and powerful than the body. Perhaps it's now time to design the body to match its machines. We somehow have to turbo-drive the body-implant and augment the brain. We have to provide ways of connecting it to the cyber-network”.

Artmaking Practice: Actions

Performance artist Stelarc believes we can improve the human body. Take out natural organs. Install improved artificial ones. Add a third hand. Or virtual limbs.

Working in the interface between the body and the machine, employing virtual reality, robotics, medical instruments, prosthetics, and the Internet, Stelarc's art includes physical acts that don't always look survivable -- or, as science fiction novelist William Gibson puts it in his foreword, "sometimes seem to include the possibility of terminality." He has used medical instruments, prosthetics, robotics, Virtual Reality systems and the Internet to explore alternate, intimate and involuntary interfaces with the body.

"The only was I see is that the body is mass produced but at the moment it doesn't have any replaceable parts. OK, we're making artificial organs. But this is just a medical approach. What we really need is a design approach. If you have a heart that wears out after 70 years, this to me is an engineering problem. We should start to re-engineer the body."

Over the last 20 years, in performances involving sensory deprivation, suspending himself in mid-air, wiring his body for sound, filming his insides and hooking himself up to a robotic 'third hand' to stage performance/dramas which mix up the 'natural' and the automated, Stelarc has made compelling use of body art to bring into focus the possible fate of the body in a post-human age.

Stelarc himself talks about living in the last day of the human, a post-Frankensteinian world, in which the boundary between humans and machines are already blurred. With cosmetic surgery now almost an impulse purchase and people talking seriously about leaving their bodies behind to enter the digital landscape of a virtual world, to Stelarc this isn't depressing or frightening; its exciting, something to celebrate.

In the suspensions, hooks were inserted into his body and he was suspended naked over different landscapes and cities. The suspensions seem to slot into a well-established tradition of body art, concerned with reinventing religious details rituals of pain and endurance. Although he admits that they were painful, Stelarc distances himself from what he sees as the outdated fundamentalism of much body art. The suspensions are about exploring "the primal image of the body in space. We dream of flying. There were lots if primitive rituals which involve suspending the body and now we have astronauts floating in zero g." His performances are attempts to rethink our current attitudes to technology and to look beyond paranoid scenarios about machines 'taking over'.

Conceptual Framework: Audience

Through Stelarc's notion of the "obsolete body", the audience can begin to understand the underlying themes surrounding the artist's 30+ years of production.

His ideas are extreme and therefore call for strong degrees of both positive and negative feedback. His work can be considered as either an amplified and satirical critique of contemporary technology or a radical step towards human technological "advancement." Depending on how his work is considered, people's reactions to it will vary drastically.
At his Suspension performances the audience physiologically reacts as the hooks become visibly close to his body. As an anticipation of pain, the audience member's skin crawls, or a lump amasses in their throats. These are automatic responses of the body being stimulated by the performance. Despite not being under direct threat, the audience continues to feel the sensations associated with duress. On a physiological level the bodies of the people in the audience react the same as Stelarc's and go through a simulated physical response. To understand Stelarc's art-making process and the Suspension performance itself, the audience must become attuned to their own bodily experiences.

Stelarc’s performances using mechanical and bio-prostheses are not as physically or psychologically hard on an audience. They don’t involve pain or mutilation and have more in common with live theatre with a science-fiction theme. Audiences find his work controversial and only a well-informed audience cognizant of contemporary art practices and his ideas in relation to contemporary science and medical practice will fully appreciate Stelarc’s artmaking

Suggested Websites

www.stelarc.va.com.au

Official explanation of the "Obsolete Body" is located at:
www.stelarc.va.com.au

www.levity.com